Monday, December 6, 2010

Oral Presentation Reflection

In our group, we reenacted the whole MacBeth play with a video game. "Call of Duty" We picked out important points of the play and reenacted those scenes to show our understanding of the play. We incorporated parody and humorous scenes to make the play more enjoyable.

One of our essential questions is : What is Loyalty? MacBeth did not show a strong will of loyalty , and was tempted and persuaded into killing the king for personal gains. His loyalty to his king was weaker than to his wife and his own thought of becoming much more powerful. He was also not loyal to his close friends, MacBeth sent murderers to kill his friends when he found out that they were suspicious of him. In his mind, power was way more important than loyalty and honesty. “Be innocent of the knowledge, dearest chuck, Till thou applaud the deed “... “ And with thy bloody and invisible hand, cancel and tear the pieces that great bond” He "tore" that great bond apart by sending murderers to kill his friends. He did not want to take any chances of his dirty deed to slip out. He was blinded by power and ignored the bonds between people that he once loved.

Our other essential question is : What is ambition? MacBeth did everything he could to secure his throne that he stole from King Duncan. Ambition can drive a man to commit deeds that shouldnt be done. Like murder. MacBeth did not care about the process of the road, but just the results. “ I go, and it is done; the bell invites me. Hear it not, Duncan, for it is a knell that summons thee to heaven”  On the night of the murder, MacBeth makes his final decision into this terrible deed. After the deed is done, he thought he could become very powerful and have a peace of mind, to become very happy. But that was not the case. Although MacBeth did not care about the process, the results brought him unwanted side effects. It was not pleasant.

Working in groups was a fun experience. Making the clips and editing it to publish the final product was a great deal of fun. Getting together and have a plan for working to finish this project was very important. We work well as a group and made sure we stayed on task and finish the job. Overall , something important that I have learned is that knowing and understanding the original material is very important and critical to making an reenactment of a story, because we needed to get the basics down before we add more content and comedy into it to make a boring story more enjoyable. Something that I noticed that I need to work on for next time is that to make the decision on how we are going to present the project sooner,and not change our opinions so many times, and be more prepared to find out how and what we need to finish this project. Overall something that I am proud of is that we made this MacBeth play much more better and funnier to watch, that we all came up with good ideas for this project to be as good as it is right now.


Each group member were very contributive , focused , and hard working. I would divide the amount of work equally for the 3 of us. So about 33% per person for the final production of our movie. Danny excelled at making the effects for the clips, and knowing how to use the editing softwares saved us tons of time of making this movie. Chris was very good at improvising and coming up with fun ideas, and song suggestions for the movie. His improvisation made the humorous scenes of our movie funny. He was also very eager to help us polish the final product. I came up with the idea of using Call of Duty to reenact the MacBeth play. I wrote up a script and the scenes that we should do for this project, and got on the Xbox with Danny and made it happen. We worked well as a team this time and hopefully next time we can work together again and make an even better product.

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